Why do players have mixed opinions about POE's Delirium League?

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Path of Exile's latest Delirium league contains a lot of content for RPG fans to read. Whether you are fighting maps with the fog and mist of the league, or creating a Cluster Jewel passive weapon for your building, the league can provide help for every type of player, such as dropping more POE Currency from monsters.

The following part introduces players to praise them. The first point is that the environment within the game has been improved, improving their game quality. Many communities in the alliance have asked for improvements in quality of life. Now in the provisional league, players have a storage organization from the upper league, and Alva has been completely changed. The biggest change occurred in the Temple of Asoatre. Each room now provide a more meaningful modifier for the map itself. More rooms that are worth a visit and sure to be incrediblely have also been modified. Obviously, in the league, the "Map Device" menu that includes the "Master Task" selection will be the best change you can see, which prevents you from directly selecting the master to be included in the map in the future. The second point is that the sound effects in the game have been greatly improved. Because players have never noticed that the dead monsters will suddenly explode and cause them injuries, the game prompt sound has been added, which greatly improves the survival chance of players.

However, players have complained about Delirium League. The first is the battle between the bosses. Every enemy of Path of Exile is affected by Delirium's smoke technician. While in it, the enemy has additional modifiers, which makes them afraid of fighting in exchange for more POE Items. The second is to avoid the clearance speed problems associated with previous leagues. When monsters attack or die, Delirium provides many of the ground effects they cause. In theory, players can therefore move quickly and provide a sense of danger for rapid construction. However, the continuous fog in each sector caused the player's visibility to the surrounding environment to decrease, and the ability to identify dangers also decreased. The disaster came at this time, and many frustrating deaths occurred in the league. What's more, the player's movement speed will be affected by these fogs, so these effects become more difficult to deal with.

Simulacrum is the most criticized by players. Wave-based tasks are rare in Path of Exile's forward-focused mapping. With the powerful personal abilities of the players, your build will reach the limit by some kind of persistent task. But the scandal is that the endurance task comes down to fighting in the arena. Enemies who are healthier than Path of Exile's end game Atlas boss are never suitable for fighting in these arenas. In a random Act center city, players will fight one of the twenty waves of weird mobs. And a wave is stronger than a wave. When the 17th wave of mobs appeared, the difficulty of the game became a bit ridiculous. This was originally not difficult to solve, but the boss here can immediately kill the lowest level player, and can absorb millions of damage per second, as well as random rewards such as POE Orbs, POE Exalted Orb and Path of Exile Currency . However, this encounter still requires 300 fragments to get from dozens of maps to open.

If players are not satisfied with their performance and want to increase their strength through other means, they can seek help at poecurrency.com. Players can get items to enhance their strength through Buy POE Currency. These POE Items will greatly enhance the fighting power of players in the game, and at the same time will also get a better game experience.

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