PSO2 JP also does stuff like this

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The expertise of a buy PSO2 Meseta participant without any hand-me-downs was very different to that.

The expertise of a buy PSO2 Meseta participant without any hand-me-downs was very different to that. I've seen people struggle just getting through the initial room of forest 1, individuals that are experienced gamers in general. They do figure out things to do and get past it, but the experience was demanding without being aware of what you're doing.

A big part of this is that the enemies do not mess around. By psu onwards, the enemy behaviour generally was adjusted to be much more friendly. Their job is much more to become a punchbag than a hazard. Compare to a bunch of boomas in f1 who don't have any plans other than to encircle and gangbang you as they're ready to.

Back in PSO1 days, I miss everyone being able to play together on precisely the console, on the same server, getting updates all TOGETHER in a international PSO family. You wan na na play at 4am? There is still Phantasy Star Online 2 gamers on all the time. You are only playing from across the world! So there is no"dead" time. You don't have to worry about being separated from friends cause you have enrolled on the incorrect server/ship. No worries that your version of launch is behind another variant, therefore Phantasy Star Online 2 player guides and base need to be separated too. PSO eps12/PSU's server updates were really bad on the Western side. It was Valentine or Xmas FOREVER cause Sega of America failed us didn't bother upgrading Phantasy Star Online 2 until server closed down? (I am talking ). Everybody gets to play TOGETHER! I miss these times.

When they don't do that last one, then there's likely to be a good deal of problems, since there has to be good repeatable methods of celebrity gems just generally to ensure free Phantasy Star Online 2 gamers who perform a lot(and well for more) are satiated, that is the whole point they made star gems, to give them out into Phantasy Star Online 2 players since they couldn't give out AC. Another remedy to the aforementioned problems is to make a number of those Fresh Find things marketable, but that could open Pandora's Box and trigger a great deal of issues that might not be immediately evident, but it may be fine, or destabilize the economy, but it's a suggestion.

The sales are a little...eh? PSO2 JP also does stuff like this, but I don't remember a lot of stuff with those emotes and the sudsy stuff, where people originally came out but I don't know. Therefore not bad, certain issues that need addressing overtime but nothing that on fire. Ideas that are Fantastic, just want a little bit of polishing. Generally speaking IMO, the Asian and cheap meseta pso2 Japanese markets have far less issues with RNG"Gacha" systems than western audiences. If that which was completely behind the scrape system I know personally, I likely would not be spending as much on Phantasy Star Online 2.

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