RuneScape - I'm finding it much more difficult to the XP rates

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This can solve the problem of pkers who have to rs3 gold work for money, and then resorting back to botting. Pkers now have enough money to open a pkbank and have the skills to begin with pking. This can also decrease the demand for trading and selling accounts. I will expand on this further.

I'm finding it much more difficult to the XP rates for each skill to create an appropriate adjustment that is based on the natural rates of XP. What are your thoughts on possible training methods for skill level players, and what is the XP/h base rate for each skill?

Skilling methods aren't too costly. Demonic Thrones is one instance of a costly training method that would not be popular. These figures are for BXP however they were before the 2.7x BXP modifier. So people can afford to learn more complex or costly methods of training.

It is important to remember that humans are not perfect. They are not able to achieve the maximum XP rate using high-level, click-intensive methods of training. My thoughts sofar: Format is Skill. Rate of XP. Training methods. Higher xp rate. Training methods. I recently quit smoking and resolved to spend the money that I didn't waste on smoking on my bike. I spent $100 on a wheel that gives you the chance to spin 450 times. I wanted xp in dung, as i hate mini-games and don't really care about tokens. So i used every lamp on the dung. Here is what I received after 450 spins.

I would have earned more with a better level of. I played 76 of the dung. I eventually got to 79.5 To see the amount of xp that was dung, we'd need determine the differences in xp between 76 79.5. I got about 7.5k per medium lamp. A medium lamp on 99 is equivalent to buy rs07 fire cape 17k. If I had used the ability at a higher level there was more exp.

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