They're different games. I play with pretty much everyday to PSO2 Meseta PSOBB on Ephinea. I tried and played a couple of hours to PSO2 over the JP host years ago. These makes it so you're not running around searching Tech or Y weapon to deal with the circumstance and give battle a better feel. Music and the aesthetics of PSOBB are a few of my favorites in almost any sport. It nostalgia but the art style for everything was on point. PSO2 takes inspiration from the sci-fi fantasy feel but it's uninspired and fairly derivative imo.
If you've played the MH series (which if you have not you need to, the series was inspired by PSO and was Sony's Capcom's answer to the online activity genre), It's like how MH4 and MHW compare. MH4 has a slower and more deliberate pace. MHW has a rate that is quicker and action. Neither are bad, only different experiences. It is absolutely free definitely give it a shot to play. Just don't expect it to fill the PSO void. I don't think I'll ever stop playing PSOBB even with PSO2 because of their differences.Great analogy with the MH4 vs MHW comparing to PSO vs PSO2. I could not think of a better way to put it. The two good matches that are very, both FEEL like they belong from the exact same match series, only in a very distinct manners.
I'll speak into PSOBB myself back in the 17, as somebody who logged many hours. As has been stated, PSO2 is paced than the original PSO. Phantasy Star Online 2 itself feels very different. It caters to a newer audience. The biggest factor for me is how quickly you will go through assignments. I have not taken longer than 35 minutes to complete any one mission, and that includes the end game content on NA. To set it in a manner that you can probably relate to, no mission I have done so far has felt like a full episode 4 desert run on Ultimate or a Central Control Tower operate in event 2 (I'm certain you understand what I mean).
Another major shift is it's not so much about maxing stats (though that is still important), but it's about correctly building your skill tree to cheap Phantasy Star Online 2 Meseta the end game as YOU want to play. With the accession of a main and sub class mix driving your construct, there are a number of ways to build each course efficiently (in some instances, more than one way is end game workable ). Min/maxing stats isn't as significant, which I really like. All in all, I say go for this. I put in hundreds of hours into PSO2 and that I do not intend on quitting anytime soon.
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