Realistic contracts are only the beginning

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Realistic contracts are only the beginning

I do like the addition of Madden 22 coins adjustments, and this idea could be carried into my proposed system.

It is possible to adjust the plays you choose to play depending on the information you're getting from the defense during the first half, and the number of plays you can alter is contingent on the attributes of your coaching staff.

If, for instance, you've got Jon Gruden as your head coach, you can put together a wide range of play options for the week but your ability to modify that lineup throughout the game is limited. And if you were to have Bill Belichick -- or the fake version which is playingyou're able to take your entire plan of attack and create another one at halftime.

This one shouldn't be too hard to add to the game as contract information is freely available on the internet on sites like Over the Cap and Spotrac. Other franchises like NBA 2K or Football Manager aren't having any issues incorporating more complicated contract options into their games to boost realism.

Realistic contracts are only the beginning. The way things are now in the NFL, all 32 teams are basically operating the same way which is unrealistic. Madden might add team-specific direction as well as front office philosophy (rebuilding, winnow mode or tanking) or even team principles. and owners with personality traits that determine what you're able to and aren't able to accomplish -- the previously mentioned Football Manager has this feature on a very high level, therefore it's certainly possibleit could add diversity to the game and make the process of upgrading your roster more difficult Mut 22 coins rewarding.