SWTOR fascinates me

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I like how satisfied SWTOR is with my game and how easy it is to catch and play again. This makes me wonder why EA and BioWare did not seriously consider bringing it to game consoles. They once said that SWTOR stands for KOTOR 3, 4, 5 and beyond, because it contains too many stories, no one will swallow a marketing line, but now I look at it, and the content of the story goes deep, I think maybe They are on https://www.iggm.com/swtor-credits.

I’m happy to experience this from the comfort of my sofa. I’ve been browsing the story of another character from start to finish. Maybe it’s delicious this time, although I feel sick even if I think about it. If people can modify World of Warcraft to look like an amazing controller experience, I bet someone can do something similar for SWTOR.

However, despite the convincing single player experience, SWTOR will never become a complete game, because mechanically and philosophically, it is a multiplayer game, and the huge persistent world it lives in hinders it. Hotbar battles are usually boring, as are the encounters you will face. BioWare can dress it up in many ways to make it look more interesting than it actually is. But this is not bad, not bad at all.

As far as the shortcomings I see when playing games, I can't seem to stop playing. SWTOR feels like "Star Wars" and sounds like "Star Wars". I am the mime villain in my personal "Star Wars" story. I have won the "Dark Side" in every ridiculous evil proposal I made. "integral. https://www.iggm.com/swtor-credits and KOTOR, I think it’s time to admit that I like it.

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