I play Phantasy Star Online 2 casually


I suppose some of this is considered p2w for some. For whatever you want, yes u can pay for scrapes and immediately market for meseta.

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I suppose some of this is considered p2w for some. For whatever you want, yes u can pay for scrapes and immediately market for meseta. But has an adequate stream of meseta from playing with content. Can make a lot quickly simple meseta (countless millions per week) if you know how to affix and know what sort of gear people are searching for. Even by just making affix fodders you can make millions a day. It is not input CC number and market for Meseta such as AC Scratches.

If a person wishes to run thru their bank accounts for immediate meseta and encourage Phantasy Star Online 2 so that it does not die off, that's good. Others can choose level and some time to weekly quest chars for adequate meseta thats good. Others like me want to find out affixing and observe the Phantasy Star Online 2 participant shops, and make meseta that is great too. I guess some believe it"P2W" from the possibility of getting ingame currency from spending IRL money. But even then, theres enough ways to make meseta in sport that if your clever with this, and spend plenty of time doing it, they will have no advantage over you at the end of the day.

Oh trust me, I don't think so whatsoever. However, I have somebody in my JP guild who"swears" that NA PSO2 is pay-2-win. I am just trying to buy meseta pso2 think how he believes... even when I think he's nuts. However, according to him, a number of the endgame affixing (or the items which you utilize to decrease affixing rates) is tied to AC/SG scratches. And in the event that you can not manage to pay with money you have to spend a ridiculous amount of Meseta to get things. I wish I could convince him argue his case and to get about the Reddit. I want to see if his arguments would actually hold water. But frankly, I play Phantasy Star Online 2 casually.

What I am speaking about is Weapon Affixing, that (IMO) is not essential at the moment, but it available in NA. (I really don't know if it's called"Weapon Affixing" at NA.) Weapon Affixing is changing your Weapon and Armor abilities. In other RPGs, weapons may have. That is a thing in PSO2 and through affixing, it is possible to control what additional attributes your weapon has. However, a few of the are much easier to undergo AC/SG scratches opposed to getting them. Some items can only be gotten through folks who get them and then sell them on the Phantasy Star Online 2 participant market for everybody to purchase.

Therefore that the logic I am presenting (although I don't personally agree with) is that Weapon Affixing (that is a part of endgame PSO2) is"arguably" P2W because the only way to acquire some items needed to get it done, are only available to Phantasy Star Online 2 gamers through Lootboxes. It is definitely not a direct way of looking at things. But when my Alliance penis was introducing his argument to the remainder of us... I at least understood what he intended. In the interest of fairness, I'm thinking of what he explained, when bringing any of the up. If you are worried SG scratch is cover to acquire I have great news for you about NA. If you are speaking about AC scratch on NA those affix items price basically nothing about the Phantasy Star Online 2 participant store for routine in game currency (meseta).
But has an adequate stream of meseta from playing with content. Can make a lot quickly simple meseta (countless millions per week) if you know how to affix and cheap PSO2 Meseta know what sort of gear people are searching for. Even by just making affix fodders you can make millions a day. It is not input CC number and market for Meseta such as AC Scratches.

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